Time and Location
Abstract
It is not uncommon to see projects using C++ Code Generation to build initial .h and .cpp files out of UML models, or serialization/marshalling code for data types. However there are further potential applications in aspect orientation, performance tracking, and various types of testing. In a world where developers are expected to become more and more agile, it is more important than ever to hunt down things that are automatable and this talk can give you some ideas.
Bio
Bilgem Cakir is a Senior SDE in Amazon. After 4 years in embedded software for consumer electronics and 2 years of game development in Europe, Bilgem moved over to U.S. and joined the Microsoft DirectX team. Six years and two versions of D2D later, his passion for the field of computer graphics sent him over to Amazon Digital products group. He spent the last 3 years, working on the Dynamic Perspective feature of the Fire Phone. Bilgem is also a well-known coder in the European demoscene. In addition to computer graphics his interests include, game engines, C++ patterns, code generation and software testing.
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